


Gorechild had severed the warrior's arm and sent it, crozius and all, tumbling away into the dust. The Chaplain raised his crozius at the last moment, turning the blow in a bloom of white light, but as the flare died away it was clear that would be his last act of defiance. As though in slow motion, Khârn raised Gorechild high and brought the weapon arcing down. Korbadash broke into a run, closing the gap upon the battered combatants. He would slay both the Betrayer and his quarry, and earn Khorne's greatest blessings. This was his moment, realized the Berzerker. The Betrayer rose, straddling his victim with his back to Korbadash. Trailing rubble, they fell from the first floor of the ruin into the street. Khârn landed atop his foe with an audible crunch of bones, before hammering his fist into the Chaplain's helm. " Korbadash skidded to a stop as two figures burst from the flank of a nearby building. Khârn, locked together with a Death Company Chaplain. In fact, he kills him so fast, the Berzerker initially doesn't even realize he's been bisected. Khârn is too fast for this upstart Berzerker.Time to move on in search of more worthy challenge." - Traitor's Hate, pg 44-45 Slowly, like some great tree, the Imperial Knight tipped sideways, before crashing down hard. Khârn laughed as his followers boiled across the felled machine, tearing open its canopy and hacking madly at the exposed pilot within. These fools were doomed, thought the Betrayer contemptuously. Again, Gorechild could not be denied, and the towering machine left half of one leg behind as it tried to back away. Before it could, the Betrayer leapt high and clove through the Knight's nearest knee-joint. The war machine took a step back, trying to swing its battle cannon to bear. Mica-dragon teeth bit through adamantium and ceramite in a rain of sparks, and the Knight's severed chainblade crashed to the ground. He rolled to his feet with a manic laugh, sweeping Gorechild up in a thunderous arc. The war engine's roaring chainblade swept down, and Khârn hurled himself aside. Looking up, the Betrayer saw a red-hulled Knight looming over him, its head tilted down to pin him with its dispassionate stare. " The ground shook with pounding footfalls, and a vox-horn boomed out with a binharic war cry. Khârn makes an absolute joke out of an Imperial Knight Titan.The lore from the new Traitor's Hate supplement has also granted the Betrayer a few new showings of power. We'll start things off with everyone's favorite bloodthirsty champion of the Blood God. Khârn probably has some of the best feats out of all reoccurring Champions of Chaos, partially due to the fact that he gets quite a bit of use as both the main character and primary antagonist in a good number of stories. 4 Abaddon the Despoiler, Warmaster of Chaos.3 Magnus the Red, Daemon Primarch of Tzeentch.
